U.S. Air Force Tech. Sgt. Kellan Sisson, interface control technician with the 224th Air Defense Squadron, Eastern Air Defense Sector, New York Air National Guard, tests the new Battle Management Training NEXT system at the Western Air Defense Sector, Aug. 26, 2021, Joint Base Lewis-McChord, Washington. BMTN was developed in partnership with Vectrona, Breakaway Games and Sentrana to provide a host of first-ever combined artificial intelligence, machine learning, biometric, and natural language processing capabilities consolidated into one training system. This video game like system provides command and control battle management operators sustained, high quality, and low cost training repetitions. The standard BMTN Workstation Kit is comprised of a laptop, headset, mouse, footswitch, and eye tracking panel. The software includes AI Service, Cloud Service and Gaming Engine. (U.S. Air National Guard photo by Maj. Kimberly D. Burke)
Date Taken: | 08.26.2021 |
Date Posted: | 09.22.2021 11:59 |
Photo ID: | 6849740 |
VIRIN: | 210826-Z-QO338-1000 |
Resolution: | 4032x3024 |
Size: | 1.66 MB |
Location: | JOINT BASE LEWIS-MCCHORD, WASHINGTON, US |
Hometown: | ROME, NEW YORK, US |
Web Views: | 72 |
Downloads: | 3 |
This work, Artificial Intelligence-Based Battle Management Training Rolled Out [Image 6 of 6], by Maj. Kimberly Burke, identified by DVIDS, must comply with the restrictions shown on https://www.dvidshub.net/about/copyright.